Immediate questions from longtime GTA players (and haters) will no doubt surface regarding what kind of problems San Andreas must have. Now I realize that with a statement like that, I leave a lot of expectations on the table. It's still one the defining pieces of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it. In short, it's a terrific unending masterpiece of a game - and one that will never fall victim to an over-exaggeration of its lofty status. Additionally, it has a production value that's second to none, boasts faithfulness to '90s source material with an eerie accuracy, and provides more hours of entertainment than all the previous Grand Theft Autos combined. It's larger than most of the biggest RPGs, has more story than the heftiest adventure titles, and has almost as many mini-games as Nintendo's Mario Party. Grand Theft Auto: San Andreas is among the best PlayStation 2 titles I have ever played. Enjoy! I'm not going to beat around the bush. One: the overall opinion of the piece has been skewed a bit to reflect the high quality software that's been released since, and Two: we have now added mention of the bonus extras included in the special edition package. With that in mind, we present below a modified version of the original review that ran more than a year ago with a couple of specific changes. The answer, not surprisingly, is still "enormously well." Though the game itself doesn't feature anything new by way of content, bug fixes, or storylines (with the exception being that the buried "Hot Coffee" mini-game has now been removed), it's still an excellent experience - and other than a few extras that have been added outside of the software, it remains unchanged.